Welcome to the CS 5610/6610 - Lecture
slides page. Here you will find the slides from class presentations. Thanks to Han-Wei Shen,
Stephen Chenney,
Ed Angel, David Brogan and Greg Humphreys, Week 1: Introduction to GLSL Week 2: Blending Week 2: Texturing in OpenGL 2-part-texture-mapping 3
Week 3: Texturing Filtering Texturing MipMap
Lecture plus Lightmaps Week 3: Environment Mapping
env_map 2010.pdf Week 4: Stenciling and other buffers Buffers Lecture Week 5: Stenciling for hidden lines Info for reading/writing buffers Week 5: Stenciling for Silhouettes Info for silhouettes (more stenciling tricks) Week 6: Shadows Introduction to Shadows Week 6: Shadows Red Book Solution to Mapping Shadow Mapping in OpenGL Week 6: Shadows Volumes Introduction to Shadow
Volumes Week 6: Soft Shadows Introduction to Soft Shadows Week 6: Hybrid Shadows Hybrid Shadow Map and Shadow VolumeShadows Week 8: Tangent Space Tangent Space Week 8: Tangent Space Bump Mapping Week 9: Week 10: Cg Examples Cg Examples Week 11: more Cg Examples Cg Examples Week 11: Planar Reflections Planar Reflectors Week 11: Curved Reflectors Curved Reflectors Week 12: Radiosity Radiosity Week 12: Volume Rendering Week 12: Translucent Shading Volume Rendering Week 13: Screen
Space Ambient Occlusion Week 13: Volumetric Ambient Occlusion Week 13: Image Based
Rendering Week 14: Tessellation Shaders Week 15: Geometry
Shaders
Advanced Computer Graphics