Advanced Computer Graphics

Welcome to the CS 5610/6610 - Lecture slides page. Here you will find the slides from class presentations.

Thanks to

Han-Wei Shen, Ohio State University

Stephen Chenney, University of Wisconsin

Ed Angel, University of New Mexico

David Brogan and Greg Humphreys, University of Virginia

 

Week 1: Introduction to GLSL

Week 2: Blending

Week 2: Texturing in OpenGL 2-part-texture-mapping 3

Week 3: Texturing Filtering Texturing MipMap Lecture plus Lightmaps   

Week 3: Environment Mapping env_map 2010.pdf

Week 4: Stenciling and other buffers Buffers Lecture

Week 5: Stenciling for hidden lines Info for reading/writing buffers

Week 5: Stenciling for Silhouettes Info for silhouettes (more stenciling tricks)

Week 6: Shadows Introduction to Shadows

Week 6: Shadows Red Book Solution to Mapping Shadow Mapping in OpenGL

Week 6: Shadows Volumes Introduction to Shadow Volumes

Week 6: Soft Shadows Introduction to Soft Shadows

Week 6: Hybrid Shadows Hybrid Shadow Map and Shadow VolumeShadows

Week 8: Tangent Space Tangent Space

Week 8: Tangent Space Bump Mapping

Week 9:

Week 10: Cg Examples Cg Examples

Week 11: more Cg Examples Cg Examples

Week 11: Planar Reflections Planar Reflectors

Week 11: Curved Reflectors Curved Reflectors

Week 12: Radiosity Radiosity

Week 12: Volume Rendering

Week 12: Translucent Shading Volume Rendering

Week 13: Screen Space Ambient Occlusion

Week 13: Volumetric Ambient Occlusion

Week 13: Image Based Rendering

Week 14: Tessellation Shaders

Week 15: Geometry Shaders