std::uniform_real_distribution
From cppreference.com
Defined in header <random>
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template< class RealType = double > class uniform_real_distribution; |
(since C++11) | |
Produces random floating-point values i, uniformly distributed on the interval [a, b), that is, distributed according to the probability function:
- P(i|a,b) =
.1 b − a
Contents |
[edit] Member types
Member type | Definition |
result_type | RealType |
param_type | the type of the parameter set, unspecified |
[edit] Member functions
constructs new distribution (public member function) | |
resets the internal state of the distribution (public member function) | |
Generation | |
generates the next random number in the distribution (public member function) | |
Characteristics | |
returns the a distribution parameter (minimum value) (public member function) | |
returns the b distribution parameter (maximum value) (public member function) | |
gets or sets the distribution parameter object (public member function) | |
returns the minimum potentially generated value (public member function) | |
returns the maximum potentially generated value (public member function) |
[edit] Non-member functions
compares two distribution objects (function) | |
performs stream input and output on pseudo-random number distribution (function) |
[edit] Example
print 10 random numbers between 1 and 2
#include <random> #include <iostream> int main() { std::random_device rd; std::mt19937 gen(rd()); std::uniform_real_distribution<> dis(1, 2); for (int n = 0; n < 10; ++n) { std::cout << dis(gen) << ' '; } std::cout << '\n'; }
Output:
1.80829 1.15391 1.18483 1.38969 1.36094 1.0648 1.97798 1.27984 1.68261 1.57326