std::rint, std::lrint, std::llrint
From cppreference.com
Defined in header <cmath>
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int rint( float arg ); |
(since C++11) | |
int rint( double arg ); |
(since C++11) | |
int rint( long double arg ); |
(since C++11) | |
int rint( Integral arg ); |
(since C++11) | |
long lrint( float arg ); |
(since C++11) | |
long lrint( double arg ); |
(since C++11) | |
long lrint( long double arg ); |
(since C++11) | |
long lrint( Integral arg ); |
(since C++11) | |
long long llrint( float arg ); |
(since C++11) | |
long long llrint( double arg ); |
(since C++11) | |
long long llrint( long double arg ); |
(since C++11) | |
long long llrint( Integral arg ); |
(since C++11) | |
Rounds the floating-point argument arg to an integer value in floating-point format, using the current rounding mode. If the result differs from arg (i.e., arg was not an integer value already), the floating-point exception FE_INEXACT is raised.
Contents |
[edit] Parameters
arg | - | floating point value |
[edit] Return value
The integer result of rounding arg
[edit] Notes
The only difference between std::nearbyint and std::rint is that std::rint may raise the FE_INEXACT floating-point exception, while std::nearbyint never raises it.
[edit] Example
#include <cmath> #include <cfenv> #include <iostream> int main() { #pragma STDC FENV_ACCESS ON std::fesetround(FE_DOWNWARD); std::cout << "rounding using FE_DOWNWARD:\n" << std::fixed << " 12.0 -> " << std::rint(12.0) << '\n' << " 12.1 -> " << std::rint(12.1) << '\n' << "-12.1 -> " << std::rint(-12.1) << '\n' << " 12.5 -> " << std::rint(12.5) << '\n' << " 12.9 -> " << std::rint(12.9) << '\n' << "-12.9 -> " << std::rint(-12.9) << '\n' << " 13.0 -> " << std::rint(13.0) << '\n'; std::fesetround(FE_TONEAREST); std::cout << "rounding using FE_TONEAREST: \n" << " 12.0 -> " << std::rint(12.0) << '\n' << " 12.1 -> " << std::rint(12.1) << '\n' << "-12.1 -> " << std::rint(-12.1) << '\n' << " 12.5 -> " << std::rint(12.5) << '\n' << " 12.9 -> " << std::rint(12.9) << '\n' << "-12.9 -> " << std::rint(-12.9) << '\n' << " 13.0 -> " << std::rint(13.0) << '\n'; std::cout << "When rounding 12.0 "; std::feclearexcept(FE_ALL_EXCEPT); std::rint(12.0); if(std::fetestexcept(FE_ALL_EXCEPT) & FE_INEXACT) { std::cout << "inexact result reported\n"; } else { std::cout << "inexact result not reported\n"; } std::cout << "When rounding 12.1 "; std::rint(12.1); if(std::fetestexcept(FE_ALL_EXCEPT) & FE_INEXACT) { std::cout << "inexact result reported\n"; } else { std::cout << "inexact result not reported\n"; } }
Output:
rounding using FE_DOWNWARD: 12.0 -> 12.000000 12.1 -> 12.000000 -12.1 -> -13.000000 12.5 -> 12.000000 12.9 -> 12.000000 -12.9 -> -13.000000 13.0 -> 13.000000 rounding using FE_TONEAREST: 12.0 -> 12.000000 12.1 -> 12.000000 -12.1 -> -12.000000 12.5 -> 12.000000 12.9 -> 13.000000 -12.9 -> -13.000000 13.0 -> 13.000000 When rounding 12.0 inexact result not reported When rounding 12.1 inexact result reported
[edit] See also
(C++11) |
nearest integer using current rounding mode (function) |
(C++11) |
nearest integer not greater in magnitude than the given value (function) |
(C++11) (C++11) |
gets or sets rounding direction (function) |