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Game Engineering Assignments (10)

September 21, 2023

Game Engineering II Assignment 4

Last week. We discussed about multi-threading and how to pass data between threads. Usually, we use thread lock to prevent data conflict, but…

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September 14, 2023

Game Engineering II Assignment 3

Last week, Tony talked about how to make the data structure of the mesh class a more efficient way, which is using indices.

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September 7, 2023

Game Engineering II Assignment 2

Last week, Tony talked about the graphics part of our engine and how it was separated using different source files to contain individual…

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August 30, 2023

Game Engineering II Assignment 1

This is the first assignment in the semester, and we discussed only a few things in class. The assignment concerns setting up the…

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