Game Engine Final Assignment
I made an Air Hockey simulation game for my final project. Because I made a physics system in the previous assignment, I want…
I made an Air Hockey simulation game for my final project. Because I made a physics system in the previous assignment, I want…
I want to make an air hockey game that supports two players. It will have meshes for the air hockey table as well…
I made a physics system using the GJK(Gilbert–Johnson–Keerthi distance algorithm) and EPA(Expanding Polytope Algorithm) algorithms. The system is capable of detecting collisions between…
In the last lesson, we discussed exporting meshes from Maya to our engine. I was pretty worried about programming a Maya plugin. Still,…
We talked about using human-readable files to replace the static mesh data written in the source files. I have used this method to…
Tony discussed cameras, platform-independent shaders, and physical game objects in the last class. Those seem easy to implement, but every single one is…