CS 6965 - Parallel Hardware Ray Tracing

Homework 1

Source: HW1.tar.gz
It was successfully compiled on CADE Lab1-32. There's a readme within on how to compile it.

Here's the final image. I'm using a "pixel zoom" value of 7.0f (see below).:


The ray generation test code in the HW1 PDF has the two lines of code:

float x = 2.f * (j - xres/2.f + 0.5f)/xres;
float y = 2.f * (i - yres/2.f + 0.5f)/yres;

"2.f" is the "pixel zoom" value. When I ran my program using these values, this is the image I got:

This is still the same image, but super zoomed in. I don't know if this is what we were supposed to have, but I changed my picture above to be a little more pleasing on the eye.


Kai Hatch (kai.hatch@utah.edu)