CS 6620 - Fall 2017 - Ray Tracing for Graphics

Project 10 - Soft Shadows and Glossy Surfaces

Kevin Parker

Final result

I rendered this with adaptive 12->256 samples. Render time was 97.0 seconds for a relatively non-grainy result.

And the Rays/px image is interesting as well:

Intermediate results


With soft shadows:

First try on gloss (Had a bug where all gloss distortion had a radius up to 1, instead of the gloss number):

Machine Specs

MacBook Pro (15-inch, 2016)

2.7 GHz quad-core Intel Core i7 Skylake (6820HQ)

16 GB 2133 MHz LPDDR3 RAM